Break My Game events are created with the designer in mind. We want to not only provide you an opportunity to have your game play tested, we want to provide you the means to which your game will get play tested.
With this in mind, games playtested at BMG events must meet a set of minimum requirements. The event organizer is responsible for the enforcement of these requirements. If a game does not meet the minimum requirements, the organizer will explain why the game is being denied, and will give helpful advice on how to bring the game up to make the adjustments needed to be accepted.
Pieces must be actual pieces - no paper tokens or counters. Pieces borrowed from other games are acceptable. Pieces must be distinguishable so that players will be able to tell what they are supposed to represent. (example: different color pawns, or labels placed on poker chips.)
Cards must be able to be shuffled. Cards on plain paper can be sleeved with card grade backing to accomplish this. Hand drawn cards will be accepted on a case by case basis, however it is preferred that cards be printed. Hand drawn corrections to cards are acceptable. Some ideas on how to get them printed and feeling like cards:
- Print them out on thick card stock or business card stock and cut them out
- Print them out on regular paper, cut them out and put them in a card sleeve backed by card stock (magic cards work really well)
- Get them professionally printed (don't spend too much on this, your game designs will constantly change)
If you are home printing your board it must be supported by a cardboard backing to give it a board game touch. A game board that is just a piece of paper will not be accepted. This rule also applies to any pieces that represent a game board, such as tiles. Some methods for accomplishing this:
- Print the board design on paper and mount/paste it to either cardboard, posterboard or an old game board.
- Print the board design and laminate it (this also protects it from damage)
- Get it professionally printed (don't spend too much on this, your game designs will constantly change)
Game mats should be protected by plastic to protect it from spills. Methods for doing this:
- Page Protectors are a cheap solution for page sized mats
- Clear plastic sheets to be placed on top of the mat.
Efforts should be made to present a game in a way that is visually appealing in order to attract players. Artwork plays an integral role in this endeavor, however we also understand that it can be difficult to devote time, effort, and sometimes money, into artwork for a game that's just in it's testing phases. Efforts should be made to add artwork when appropriate to boards cards, and other pieces in your game. Although boards and cards with no art work will not be allowed, exceptions are sometimes made when the design of the boards and cards are sufficient to make the game visually attractive. See the examples below.
There may be types of pieces that have not been covered. In these cases it is up to the event organizer to determine their acceptability. As long as those pieces meet the same standards of quality listed above (or better), the game will be accepted.
If you need ideas or suggestions on how to make a certain piece or want to verify whether the part meets the standards, ask a fellow designer or an event organizer for assistance.
Even if you do not feel your game meets these requirements, we encourage you to present your game for submission anyway. You may be surprised by the results, and at the very least it lets us know you are interested in participating in the event.
Thank you and KOGO! (Keep On Gaming On!)